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Once the sapling has grown into a full tree, Spirit trees will teleport the player to the exact location. Each hint usually leads to at least two locations with the exception of two clues: west of Lumbridge and by collection of yews (both clues share a spawn location that has been removed). The Spirit tree will tell the player the status of the tree in each world and it gives players a hint to its location see here. It will state the time until an evil tree appears, or state "ready" when an evil tree is active on that world.

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The first stage is a series of growths for the sapling.He can also provide low-level tools if you've forgotten yours. He will explain how the evil tree works, and will be the one to reward players after one is killed. Firemaking experience is also granted after adding the evil tree kindling to the bonfire from the dead evil tree.Ī leprechaun is always found near the tree. Firemaking experience is granted each time a new section of the Tree is lit on fire from evil tree kindling. Woodcutting experience is granted every few seconds during chopping. There are seven types of evil trees and 25 possible locations.įarming experience is granted each time the sapling advances to another stage of development while nurturing. The purpose of the event is to kill the Evil tree, after which the player is rewarded see below. Groups dedicated to finding and reporting evil trees can be found in the Minigames and D&Ds section of the RuneScape Forums. Inspecting the saplings or trees does not count as one of the player's daily interactions. However, players can inspect saplings and young trees to find out what they will grow into to avoid interacting with evil trees they may not have the required levels for.


This also applies to nurturing trees, even if players do not have the required levels to chop or burn the fully grown tree. Interacting with a tree at any stage of its development will count as one of the two daily trees. Woodcutting urns do not fill from chopping at an evil tree however.Bonus experience items such as the Lumberjack clothes, Farmer's outfit, and the All Fired Up rewards do increase their respective experience received.Bonus experience will be used if possible.Players near an evil tree may see roots attack at them and they will exclaim "What was that?" giving a sign that an evil tree is nearby.įarming, Firemaking, and Woodcutting experience boosters can be used with this D&D: As such, it is possible to world hop to find another evil tree in the regrowth time period. The evil tree spawns approximately two hours after the death of the previous tree, which is world-dependent. The evil tree is a Distractions and Diversions available to both members and free-to-play players, that can be done twice daily, resetting at 00:00 UTC.
